Dominating – Should It Be Banned?

Dominating – Should It Be Banned?

Underworld Breach has been described as “playing an entirely different game than your opponent,” and when experienced players say that about a combo deck, you know it’s real. This has the same unstoppable energy that once made Krark-Clan Ironworks infamous.

Already banned in multiple formats, Underworld Breach might be next on Modern’s list. But for now, it’s simply the best deck in the format. The Breach combo mills through an entire deck at lightning speed until it hits a win condition—whether it’s Thassa’s Oracle, Grapeshot, or something else game-ending.

Temur (and Four-Color) Breach was just a fraction of a percentage point behind Orzhov Blink in win rates at the first round of Regional Championships. It’s been the deck everyone’s talking about, and for good reason. At Regional Championship Portland, it claimed nearly 10% of the metagame and placed three copies in the Top 8.

This deck is a powerhouse—if you’re not prepared for it, you’re already behind.

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